The Access is allowed from Event Dispatch Thread (EDT) only error no longer causes the IDE to malfunction when opening certain files.This prevents the IDE from freezing due to unnecessary refreshing of all contexts from kubeconfig files. The IDE now displays only one Kubernetes context by default, and contexts can be added and removed as needed.Additionally, existing intention actions for string literals, such as converting between various quote types, now work in accordance with the new syntax.īelow are the most notable fixes in the new version: To address this change, P圜harm will adjust its inspections to allow reusing quotes, line breaks, escape sequences, and comments inside f-strings for Python 3.12. You can also download it from our website.ĭownload P圜harm 2023.2.3 PEP 701: Formalization of f-strings The command for this situation is " LOCALBASE=/usr/local python setup.py install".You can update to this version from inside the IDE, using the Toolbox App, or using snaps if you are an Ubuntu user. The common case for this is SDL installed in /usr and other SDL libs installed in /usr/local. This tricks the pygame config scripts, but you can help it out by setting the environment LOCALBASE to a path prefix where the other libraries are. Sometimes you will have the SDL libraries installed in once location, and the other SDL libraries in another. If the sdl-config script is not on the path (or you have more than one?) Set the environment variable SDL_CONFIG to its location. You can check to see if SDL is ready to be built from by running the command sdl-config and seeing if it is found. To build you will need to make sure the packages like " SDL-dev" are installed. One thing you must keep in mind is that most linux RPM packages separate the actual library from the " dev" files needed to compile. Up to date details can be found here: CompileWindowsĬompiling from linux shouldn't give you any problems. You can compile pygame on windows with mingw (gcc for windows) and also with visual studio. Running " setup.py cython" will update them. Calling the "setup.py" script with no arguments and it will just ask you if you want the default flags needed to compile and install. You can change many things like install locations, compiler to use, and more. running " python setup.py help" will start to show you the different options available. Distutils actually supports a wide variety of compile and install options. Running the " setup.py" script will call distutils to build and install the pygame package. If you have trouble compiling, you should be able to easily fix any problems inside the " Setup" file. It defines variables needed to use each dependency, and then enables all the pygame modules with found dependencies. This " Setup" file is a simple Makefile-like text file. If it isn't perfect, it is easy to build your own, or edit the created " Setup" text file. The "config.py" will do a good job of detecting what dependencies are available and where they are located. This will build a " Setup" file which stores all the information needed to compile. The first time you run the setup script, it will call the " config.py" script. Use the "setup.py" script to start the installation. Pygame also comes with some scripts to automatically configure the flags needed to build pygame. This is compiled for your system as it installs, similar to BSD, Ĭompiling and installing pygame is handled by Python's distutils. See the FreeBSD package page for more information. While techinicaly it isn't binary, it is automatically built and installed by the ports manager. FreeBSD also has an active pygame package.
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